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Asymmetric Awareness and Heterogeneous Agents
Antoine Dubus
2017
Preprints, Working Papers, ...
hal-01521487v3
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Monetization
Myriam Davidovici
Grabarczyk, P. (ed.). Encyclopedia of Ludic Terms, , 2022
Book sections
hal-03652786v1
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Consumer mobility and expenditure during the COVID-19 containments: Evidence from French transaction data
David Bounie
,
Youssouf Camara
,
John Galbraith
Journal articles
hal-03861962v1
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Designing Monetization Strategies in Free-To-Play Video Games
Myriam Davidovici
AIMAC 2015 Conference (International Association of Arts and Cultural Management), Jun 2015, Aix en Provence, France
Conference papers
hal-03652927v1
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Flexible and Context-Specific AI Explainability: A Multidisciplinary Approach
Valérie Beaudouin
,
Isabelle Bloch
,
David Bounie
,
Stéphan Clémençon
,
Florence d'Alché-Buc
et al.
2022
Preprints, Working Papers, ...
hal-03807104v1
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Decoding EU Digital Strategic Autonomy
Gérard Pogorel
,
Antonios Nestoras
,
Francesco Cappelletti
2022
Books
hal-03713230v1
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Vertical integration of platforms and product prominence
Morgane Cure
,
Ulrich Laitenberger
,
Matthias Hunold
,
Reinhold Kesler
,
Thomas Larrieu
et al.
Quantitative Marketing and Economics, In press
Journal articles
hal-03707038v1
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Typologie et stratégies des plateformes de distribution en ligne des jeux vidéo: panorama et enjeux concurrentiels
Myriam Davidovici
Revue d'économie industrielle , 2016
Journal articles
hal-03652921v1
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Caméras « intelligentes » : N’ouvrons pas de nouvelle brèche dans notre Etat de droit.
Jennyfer Chrétien
,
Etienne Drouard
,
Valérie Fernandez
,
Marine Pouyat
[Rapport de recherche] Renaissance Numérique. 2022
Reports
hal-03621840v1
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E-sport as leverage for growth strategy: The example of League of Legends
Myriam Davidovici
International Journal of Gaming and Computer-Mediated Simulations, 2017
Journal articles
hal-03652915v1
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Competition and Mergers with Strategic Data Intermediaries
David Bounie
,
Antoine Dubus
,
Patrick Waelbroeck
2022
Preprints, Working Papers, ...
hal-03336520v2
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Selling Cross-Border in Online Markets: The Impact of the Ban on Geoblocking Strategies
Marc Bourreau
,
Fabio Manenti
Journal articles
hal-03861871v1
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Créations par les joueurs : l'innovation est ouverte !
Myriam Davidovici
2012
Other publications
hal-03652956v1
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Does digitization lead to the homogenization of cultural content?
Marc Bourreau
,
François Moreau
,
Patrik Wikström
Journal articles
hal-03861868v1
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Unemployment and Online Labor - Evidence from Microtasking
Ulrich Laitenberger
,
Steffen Viete
,
Olga Slivko
,
Michael Kummer
,
Kathrin Borchert
et al.
MIS Quarterly, In press
Journal articles
hal-03707033v1
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Towards Informed Decision-making: Triggering Curiosity in Explanations to Non-expert Users
Astrid Bertrand
IHM ’22 - Workshop on XAI, Apr 2022, Namur, France
Conference papers
hal-03651368v1
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Innovation in business models in the Video Game Industry: Free-to-Play or the gaming experience as a service
Myriam Davidovici
The Computer Games Journal, 2013
Journal articles
hal-03652946v1
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How Cognitive Biases Affect XAI-assisted Decision-making: A Systematic Review
Astrid Bertrand
,
Rafik Belloum
,
James Eagan
,
Winston Maxwell
AAAI/ACM Conference on Artificial intelligence, Ethics, and Society, Aug 2022, Oxford, United Kingdom. ⟨10.1145/3514094.3534164⟩
Conference papers
hal-03684457v1
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Paid and Free Digital Business Model Innovations in the Video Game Industry
Myriam Davidovici
Communications & stratégies, 2014
Journal articles
hal-03652932v1
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Etat de l'art réglementaire et normatif des technologies de réalité virtuelle et de réalité augmentée (Regulatory and standardization survey on virtual reality and augmented reality technologies)
Myriam Davidovici
[Rapport Technique] ANSES. 2019
Reports
hal-03652909v1
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