CACHED MULTI-BOUNCE SOLUTION AND RECONSTRUCTION FOR VOXEL-BASED GLOBAL ILLUMINATION - Université d'Auvergne - Clermont-Ferrand I Accéder directement au contenu
Communication Dans Un Congrès Année : 2009

CACHED MULTI-BOUNCE SOLUTION AND RECONSTRUCTION FOR VOXEL-BASED GLOBAL ILLUMINATION

Łukasz Piwowar
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Résumé

We address the main shortcomings of the voxel-based multi-bounce global illumination method of Chatelier and Malgouyres (2006), by introducing an iterated cached method which allows increasing sampling coarse-ness at each bounce for improved efficiency, and by introducing a ray-tracing based reconstruction process for a better final image quality. The result is a competitive accurate multi-bounce global illumination method with octree voxel-based irradiance caching.
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Dates et versions

hal-01183724 , version 1 (12-08-2015)

Identifiants

  • HAL Id : hal-01183724 , version 1

Citer

Łukasz Piwowar, Rémy Malgouyres. CACHED MULTI-BOUNCE SOLUTION AND RECONSTRUCTION FOR VOXEL-BASED GLOBAL ILLUMINATION. Fourth International Conference on Computer Graphics Theory and Applications, GRAPP 2009, Feb 2009, Lisboa, Portugal. ⟨hal-01183724⟩

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